Part constructed, hmmmm... |
Feet and legs. |
When it turned up, I discovered that it is indeed, a recast (at least judging from my limited experience with such things) and that the neck joint was missing along with one of the exhausts. The main body had been fairly badly assembled using some sort of two part epoxy that was caked into the joints and had set rock hard. It seemed that I would have my work cut out for me, but it was far from unsalvageable.
As a brief aside, I am a bit of a fan of salvage projects when it comes to hobbying. I love restoring a miniature that has had a hard life and adding it to one of my armies. I wouldn't want to do it for every model, but once in a while it can be very rewarding.
Anyway, having laid out the components and inspected them I cracked on with the build. The legs were fairly straightforward, all the components were there and I was able to follow the Forgeworld instructions easily. Other than some minor greenstuff work to repair some casting flaws they came together easily. The main body had already been constructed and I couldn't find an easy way to disassemble it without damaging the components. I trimmed off the worst of the epoxy glue and repaired a few more casting flaws before gluing it to the legs.
Replacing the neck joint proved tricky, but I was able to make something out of a rhino cupola and the rear part of a searchlight along with a bit of a Deff dread. I also discovered that the kit had two left shoulder assemblies rather than one left and one right. This was a bit of a head-scratcher, but once I decided what to do, making the components work turned out to be relatively simple.
I pinned the right arm in place and attached the head to the torso assembly. I decided to leave all of the armour panels off to make painting easier. The photos below show the Castigator in its current state.
Looks kind of skeletal without the armour. |
My reconstructed neck joint |
Tune in next week to see how I'm getting along.