|Many of these models were used during the battle.|
Rich was playing Mephrit Dynasty which gave all his guns an additional -1ap under half range (scary!) and took the Battalion detachment below:
|They used to be so scary.|
Against this merciless tide of steel I had my very own battalion of robots. I was playing Forgeworld Graia (because I like it) and my 1000 points looked like this:
So, an interesting matchup, although it was clear from the outset that I had far more bodies and wounds on the ground than my opponent. Would the toughness and resurrecting abilities of the Necrons be enough to even the odds?
We set up on a 6' x 4' board using Dawn of War deployment. Rich got the first placement, but I had loads more units than him anyway so he got +1 to the first turn roll off. Even so, I managed to win the roll and Rich failed to seize the initiative.
|Deployed for battle.|
|A succinct summary of turn 1.|
|Sadly for the Cryptek, he wouldn't get the chance.|
The vanguard opened fire along with the infiltrators and managed to bag five leaving just one lonely necron guarding the c’tan. Only one of my snipers could fire this turn (due to having to move the other to maintain coherency) so I lined up the shot (using the Protector Imperatives stratagem for +1 to hit) and promptly missed. With that, I fried the remaining warrior with the neutron laser and the c’tan was left unharmed. I also got a charge off with my ruststalkers into the last unit of warriors and killed a couple. Much to my surprise, they managed to kill a ruststalker in return! So with that, the turn ended.
|Haha! What a dork! Oh wait.....|
In a show of terrible rolling the dreaded Nightbringer managed only one kill despite hitting on 2+ and wounding on 2+. Basically he got 3 hits, 2 wounds and I made a single 6+ invulnerable save. In return, the ruststalkers managed to put two wounds on the c’tan. The remaining Necron warriors bonked their gun butts against the ruststalkers ineffectually.
I managed a bunch of charges though, the Sydonian Dragoon into the C’tan and the Electropriests and Infiltrators into the Necron warriors. The Infiltrators and priests managed to kill all but one of the Necrons and then it was time to fight the c’tan.
The dragoon managed only two wounds despite using conqueror protocols and getting six hits. I did however get a lucky roll with the Ruststalker Princeps' chordclaw dealing two mortal wounds. With that, it was down to the remaining ruststalkers to see if they could chip off the last two wounds. From nine attacks I managed an impressive four wounds (no mortals though). He failed two saves and the mighty Star God was slain. To add insult to injury he didn't even have the decency to explode. With only two models left on the field at this point Rich conceded.
After Battle Thoughts:
So, a fun game which unfortunately led to an early concession. Rich is a great guy and we will undoubtedly have several more games in the future.
Several of my games have gone this way recently and I am at a bit of a loss to explain why. I know my local meta is very casual; but I don't consider myself a competitive player. The list above is pretty much what I would take to any game (although I change it every time so things don't get stale) and I don't think it's super competitive.
I'm also not egotistical enough to think that I'm just a better player than my opponents. It just seems that Adeptus Mechanicus are very powerful in my meta right now. This could definitely be due to playing 1000 point games; I am aware that at a 'low' points level some factions just play better and I think Ad Mech may be one of these.
Anyway, I'd always rather have a game that results in a close loss than an easy win. I don't want to have to shelve my Mechanicus because I love the models and have worked really hard on the army recently. Equally, I don't want to do my opponents the disservice of throwing the game or making bad tactical decisions.
Congratulations if you've made it to the end of this massive ramble, please, leave your thoughts below. What can I do to make the game closer and more enjoyable for my opponents?